Will Bowen
1/25/13 Game Idea
The game I am going to design is a
top-down perspective action RPG. The protagonist of the game will be a child. The flow of
the game will be traveling through a world map, entering towns to gather
information, and entering “dungeons” to gather new items. It will be set in
modern times and the “dungeons” will be a product of the child’s imagination. The
basic gameplay will revolve around the child’s power of imagination, which can
be upgraded through leveling up and finding specific items. As new imaginary
skills are learned new areas will become accessible. The child will gain the
ability of switching from the real world to the imaginary world. For example: In the real
world the child might find a fork. They can then switch to the imaginary world
and the fork will become a skeleton key allowing them to pass through a
previously blocked door. Enemies and abilities will also change between the two
worlds. A squirrel becomes a rabid wolf and a normal punch becomes a Haduken… Or
something like that.
It is still just a rough idea but
basically it is an action adventure RPG type game that revolves around
imagination and exploration of two very different worlds.
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