Friday, February 1, 2013

High Concept Statement for my Game

My game is an RPG with gameplay elements similar to early Zelda games. It will be set in the late 90's/early 2000's and draw heavily from pop culture of that time period. The main concept of the game is a child with the power of their own imagination must over come obstacles to proceed through the game world battling various enemies and bosses along the way. He/she will gain new imaginary powers and items by defeating bosses and exploring the game world. The powers and items will allow them to open new areas and eventually lead them to a final boss battle and the end of the game.

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